Transform into a dandelion, and float through clear blue skies on a pleasant breeze in this dice-rolling, area-majority game with a little direct-competition edge. Your quest is to find the best spots for your seeds to grow across a variety of vibrant, beautiful, and cozy gardens.
In Dandelions, players roll a group of dice, then choose one to move to a beautiful garden. Along the way, you can harness the power of the wind with three special actions — float, puff, and gust — to get the most points. The game ends after all the dice are used, and whoever receives the most victory points as combined from two different scoring methods wins.
Designed by Takashi Sakaue
Dandelions is a small box companion to our hit series with Mountain Goats, GPS, and Sequoia. It features illustrations that match the look and feel of those games and shares similarities with the fast and challenging gameplay.
Small boxes take up less space and get taken to more game nights, events, restaurants, breweries, and well, anywhere really.
It’s a fantastic choice for starting or adding to your small box collection
Dandelions is a roll-and-move, area-majority game. But this isn't Monopoly's roll-and-move. You'll roll all 11 (ELEVEN!) of your dice at the start of the game and carefully choose when to use each one over your 11 turns. The area-majority jostling adds a direct-competition yet playful edge. Two scoring methods add complexity to your strategy.
Whatever your pre-conceptions are going into this game, prepare for your expectations to be blown away by the thoughtful and surprising gameplay.
Takashi is a board game designer from Japan with an impressive collection of titles. He designed Birth, the game that Dandelions is based upon.
Anca is the co-artist and graphic designer for many BoardGameTables.com games. She has a poster featured in the Board Game Geek Artist series. Her husband and children are always involved in the projects, from mandatory play testing and prototyping, to artistic suggestions.
Daniel Profiri is the co-artist for this series. Whenever he's not illustrating board games, he's drawing photorealistic portraits and working on interior design projects.
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