Bites Board Game (Wholesale)
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Bites Board Game MSRP $40

Out of stock in Europe, Canada, Australia, and New Zealand. December 2021 estimated shipping date.

  • Commodity Speculation
  • 2-5 Players
  • 20 min time to play

Snack and drink wine on your way to the top of the Ant Hill in this exciting and constantly changing indirect-conflict commodity speculation game.

Based on the Spiel des Jahres Recommended "Big Points" but with a new theme, more engaging components, and rule tweak cards to make sure every play is different.

Players move ants along a trail and collect food as they go. However, the value of that food depends on how the other ants move. Shared incentives mean you are always trying to figure out what the other players are up to. Variable "rules cards" mean every game play is fresh.

2-5 Players20 min time to play

Designed by Brigitte Ditt, Wolfgang DittIllustrated by Anca Gavril, Filip Gavril

Rulebook DownloadBoardGameGeekKickstarter
BITES Game overview

During setup, a trail of food is laid out. On each player’s turn, they can move any ant to the next food in the trail that matches their color (red ant to apple, purple ant to grapes, etc). Then the player takes the food token directly in front of or behind the ant, saving it to score at the end of the game.

However, players don’t know for sure how much the food is going to be worth until the matching ant makes it to the ant hill at the end of the trail. This creates shared incentives as players work together to advance some ants and hold others back.

INTRODUCING Double Layer Tokens

Besides the game play, these tokens are the thing in Bites that I am most proud of. No one has ever done something quite like this in a board game. Dual layer tokens, where both layers are die cut, so the food doesn't just have the appearance of being 3 dimensional. The tokens are truly 3 dimensional.

Along the way, players also have the chance to pick up chocolate, which can be turned into special actions, and wine, which provides a way to score bonus points.

If you're looking for a longer game, with a little more time for the story to develop, then we've got just the thing for you. For $13, we'll throw in a second set of those lovely double layer food tokens. And then you can play Bites with a trail that is twice as long.

Most of the rules are the same, but the game and strategies have a little more time to develop. There is more arc, more ebb and flow.


These cards are what takes the game from good to great. They change the game from a fun interactive puzzle into a fresh experience every time. The highly interactive game gives you space to explore different strategies with different players. You can test and stretch the interactions to see how your opponents respond. And then you can try the same thing in your next game to see if they respond differently this time.

There are four decks of cards that define the rules for the game. Each game, one card is chosen from each deck to provide a unqiue combination. Players have to adapt their strategy to the actions the other players are taking and the unique rules for this game. Your actions will change the incentives for the other players. Can you manage these cascading effects to collect the most valuable food collection?

COMPONENTS What's in the box?
SHARED Wooden Ants

Each turn, move any ant you want, to the next food of matching color. Take the food in front of or behind the ant you moved.


Each game, you create a unique food trail with these regular double layer tokens. Additionally, wine scores with different rules every game, while chocolate provides a different power.


The rule cards give you another axis to explore. Something that was clever with the "Tip toe" and "Miner" card in play might be a horrible move with the "Slow poke" and "Craver" both on the table.


The ant hill makes it easy to keep track of how many points everything is worth. Each game, the rule cards determine which order the ants fill the ant hill. Top to bottom, or bottom to top.

This theme does it a lot of justice. It's adorable. It makes me want to play it with my family, and it helps you make sense of the rules a little bit. Girl Game Shelf
Engaged on off turns, and reading/reacting the entire time. ... Strategy, strategy, strategy. And more than meets the eye type strategy. Jambalaya Plays Games
MEET The Creators DESIGNER Wolfgang Ditt

Wolfgang and Brigitte Ditt are the game designers behind Bites. Their other designs include Nautilus and Solaris. They like to travel quite a bit.

DESIGNER Brigitte Ditt

Wolfgang and Brigitte Ditt are the game designers behind Bites. Their other designs include Nautilus and Solaris. They like to travel quite a bit.

ARTIST Anca Gavril

Anca Gavril is the co-artist for Bites. She was also the artist for the other two games we have published: On Tour, and QE.

ARTIST Filip Gavril

Filip Gavril is Anca's husband and the other half of the artistic duo for Bites. He specializes in the 3rd dimension.
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